The Chimerist

I wouldn’t want to estimate how many hours I spent playing Eliss after Max alerted me to its existence three years ago. Recently its creator, Steph Thirion, spoke with Neil Long about his next project, Faraway, and how the realities of being a game designer differ from his childhood dreams. (via.)
— Maud Newton

I wouldn’t want to estimate how many hours I spent playing Eliss after Max alerted me to its existence three years ago. Recently its creator, Steph Thirion, spoke with Neil Long about his next project, Faraway, and how the realities of being a game designer differ from his childhood dreams. (via.)

Maud Newton